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Crear un monstruo jugando con los dados

Description:
Actividad lúdica en la que se utiliza plastilina, un dado y una plantilla con instrucciones para seguir, según el número que haya salido en el dado, y construir un monstruo con la plastilina y el resto de los elementos.

Screen shot captures:




Autor/es:
Alba Pérez Fernández

File/s:

Add to selection Download material  Crear_un_monstruo.pdf (521 KB)

License:
Creative Commons BY-NC-SA

Languages: Spanish 






Classification data

Type:
AACS:
Level:
Aimed:
Area/Subarea:
Individual Game
Collective game
ARASAAC pictograms
Read/write
Early Childhood Education
Special Education
Primary Education
SENP/Educational reinforcement
Immigrants
People with Mental disability
Language and Literature
sub Semantics
sub Morphosyntax
sub Pragmatic
sub Reading and Writing
Mathematics
Art Education

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Updated on 2019-10-31 10:23:09